Stone of Change

Stones of Change can be found in the Marketplace by the bank and attached to the Tower of The Twelve and can help you manage your inventory or upgrade your gear.

The most basic and common thing they do is converting your dragonshard fragments in to dragonshards.

Siberys Dragonshards

Siberys Dragonshards are used to exchange feats in House J. [Link will be here eventually to a newbie primer to explain this process.]

  • 100 fragments = 1 flawed (fragments stack in thousands; 1,000 fragments = 10 flawed)
  • 10 flawed = 1 imperfect
  • 10 imperfect = 1 standard dragonshard
  • 10 standard = 1 exceptional
  • 10 exceptional = 1 perfect

Khyber Dragonshards

Khyber Dragonshards are used to bind and attune gear and as a spell component for Trap the Soul. [Link will be here eventually to a newbie primer to explain this process.]

  • 100 fragments = 1 tiny (fragments stack in thousands; 1,000 fragments = 10 tiny)
  • 5 tiny = 1 small
  • 5 small = 2 average

Binding and Attuning

You’ll need to bind your gear (weapons/armor/items) to keep it from taking permanent damage after repairs and also to prepare it for the below rituals.

To bind your gear, place the item in a Stone of Change and take note of the minimum level of the piece. You’ll need the min level times itself in Khyber fragments (Example: a min5 item will require 5 x 5 = 25 fragments. 12 x 12 = 144, 15 x 15 = 225 and so on. Items with no minimum level are assumed to be min20, 20 x 20 = 400) Place the fragments in the stone as well and activate it. Your gear should now be bound and attuned.

Additional Notes: A Stone of Change can also be used to correct items (Levik’s Shield and Ghost Touch Handwraps for example) that are not functioning properly. Place the item by itself in the stone and activate it to ‘upgrade’ it to a normally working version.

Recipes

NOTE: You can only have ONE recipe affecting an item. If you imbue an item with two separate recipes, the first is discarded and only the second one remains.
NOTE: You do not have to put the exact amount of ingredients in a crafting device to obtain the desired effect, put as much as you want and it’ll take what it needs for the recipe.
Armor: +1 Dodge bonus to AC. Combine your armor with 15 Strings of Prayer Beads & 5 Vials of Pure Water.
Shield: +1 Dodge bonus to AC. Combine your shield with 2 Tomes: Prophecies of Khyber & 6 Silver Flame Hymnals.
Force Point: +1 force damage per attack. Combine your weapon with 3 Luminescent Dusts & 9 Fragrant Drowshood Mushrooms.
Force Crit: +1d4 force damage on crit. Combine your weapon with 6 Sparkling Dusts & 12 Deadly Feverblanch Mushrooms.
Resistance: +1 competence bonus to all saves. Combine your goggles, necklace, trinket, bracers or ring with 4 Lightning-Split Soarwoods & 22 Funerary Tokens.
Adamantine: The adamantine ritual has 5 tiers, but most only utilize the first because it adds hardness, whereas the others don’t.

  • Adamantine Ritual 1: +5 Hardness & +10 Durability: Combine the item with 10 Adamantine + 10 Essence of Earth Soul Gems.
  • Adamantine Ritual 2: +5 Durability (Total 15): Combine the item with Adamantine 1 and 15 Adamantine + 20 Essence of Earth Soul Gems.
  • Adamantine Ritual 3: +5 Durability (Total 20): Combine the item with Adamantine 2 and 20 Adamantine + 30 Essence of Earth Soul Gems.
  • Adamantine Ritual 4: +5 Durability (Total 25): Combine the item with Adamantine 3 and 25 Adamantine + 40 Essence of Earth Soul Gems.
  • Adamantine Ritual 5: +5 Durability (Total 30): Combine the item with Adamantine 4 and 30 Adamantine + 50 Essence of Earth Soul Gems.

Scarabs

NOTE: You gain scarabs from the Necropolis 1-3 quest chains. Turn in the appropriate dust to Squire Rale in Lower Necropolis by the banker and auctioneer.
Scarlet Scarab Dust – Combine Bloody Scarab, Charred Scarab, Crimson Scarab, Ruddy Scarab & Twitching Scarab.

Dark Scarab Powder – Combine Shadow Guard Scarab, Shadow King Scarab, Shadow Knight Scarab, Shadow Lord Scarab & Shadow Scarab

Eeerie Scarab Powder – Combine Blighted Scarab, Cursed Scarab, Forbidden Scarab, Tormented Scarab & Unhallowed Scarab

  • Emy
    #1 written by Emy  3 years ago

    Stone of Change

    Kyber dragonshards for binding is a little confusing (to me) – where it says “You’ll need the min level times itself in Khyber fragments” is this fragments, tiny, small or average?

    If it is fragments then presumably one average must be more than enough to bind anything (1 average = 1750 fragments, a lvl 20 item needs 400 fragments) so why would you make them into average?

    /confused.

  • Walt Snider
    #2 written by Walt Snider  3 years ago


    Emy:

    Stone of Change

    Kyber dragonshards for binding is a little confusing (to me) – where it says “You’ll need the min level times itself in Khyber fragments” is this fragments, tiny, small or average?

    There are 3 levels or size of Khyber Dragonshards: fragment, tiny and average. You wrote it in your question even… the level or size class is fragment, which is readily available all over the place.


    Emy:

    If it is fragments then presumably one average must be more than enough to bind anything (1 average = 1750 fragments, a lvl 20 item needs 400 fragments)

    /confused.

    You must specifically use fragments as stated above. At no point do I indicate to use tiny or average.


    Emy:

    so why would you make them into average?

    Here’s a quote from the page above:

    The webpage above:
    Khyber Dragonshards are used to bind and attune gear and as a spell component for Trap the Soul.

  • alspeth
    #3 written by alspeth 3 years ago

    i have just bond my +1 cursing longbow and want to boost up the ability what would i need to do that i have 2,426 Khyber shards and 33 flawed shards and 2 small ebbron dragon rocks

    • Walt Snider
      #4 written by Walt Snider  3 years ago

      The instructions are already up on the page… take the minimum level multiplied by itself and you’ll need that many khyber fragments in the stone of change along with your bow.

      You don’t upgrade the bow per se… you add additional damage, but it’s not a signifigant amount. You may want to wait for a better bow though before spending ings on that one.

  • Jason Knight
    #5 written by Jason Knight  3 years ago

    I don’t see an Alchemical bump for helms; is that correct? Also, I think you did a nice job on this, thanks for the work.

    • Walt Snider
      #6 written by Walt Snider  3 years ago

      Thanks for the props, Jason!
      I don’t think they get anything, though if anything, it’ll probably be a savings throw bump.

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